GIGABYTE GTX 1660 GAMING OC Review

Far Cry: New Dawn

Based on the Dunia 2 engine. This game is the latest iteration of this ubiquitous engine has been used in several titles, dating back to Far Cry 3. Naturally this engine has undergone improvements and comes to us now supporting modern rendering technologies including, volumetric lighting, full day/night cycles, a dynamic weather system and many other features. It only supports DX11 but that hasn’t prevented it from being truly magnificent at times, making it one of the better-looking modern titles. Not much to be said for the game, but visually it is interesting with a unique visual style that draws a little from Far Cry: New Blood, but presents it all in a far more realistic or authentic manner. Despite new dawn’s artistic flare and impressive vistas at times, it remains playable across all modern GPUs.

Good performance all around here, surprising to see 4K at an average of 46FPS, but once again chances are are better served by a slightly lower resolution or disabling HD textures which boosts performance and would make 1440p playable.

Assassin’s Creed – Odyssey

The latest entry into this long running franchise makes use of the AnvilNext 2.0 engine. Developed by Ubisoft Montreal, the engine includes day and night cycle, enhanced lighting, reflections, AI, deferred lighting, ambient occlusion, a dynamic weather cycling system, a camera mode, improved crowd AI, as well as advancements in animation and improved visuals. One of its most innovative features is its use of Autodesk’s HumanIK middle-ware package Capable of generating structures in a flexible and automatic manner while following specific design rules and templates, which reduces the amount of time and manual effort required for artists and designers to create intricate environments. Visually this is among the best looking games available today and is easily the best expression of the engine to date.

From the results you can see that Assassin’s Creed Odyssey has the GTX 1660 delivering a median of 28FPS, while overclocked that becomes a 37FPS  at the 3440×1440 resolution. Hardly what one would consider playable. For this title the GTX 1660 is suited only for FHD and maybe 2560×1440. With that said this title performs better in actual game play than what the canned benchmark would suggest.


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