GIGABYTE RTX 2060 GAMING OC PRO Review

METRO LAST LIGHT – REDUX

 

Built on the 4A engine, this game proved demanding for the hardware of the time. For this it rewarded players with some notable graphics effects including, but not limited to HDR rendering, advanced deferred shading, real-time colour correction, screen-space ambient occlusion (SSAO), Parallax occlusion maps, tessellation, a highly multi-threaded renderer and much more. This remained the latest version of the engine as seen in this title and it can still bring many modern GPUs to their knees, in particular at 4K resolutions. With the recent release of the final entry of the series, some gamers have gone back to re-experience this title before leaving the Metro and going above ground with Metro Exodus.

For a title from 2014, Metro Last Light Redux continues to be taxing to even modern day graphics cards. Be it you view this as sub-optimal tuning or what have you, it’s clear once again that you’re better off at 3440×1440 and lower if you’re using the RTX 2060. The 2070 can handle 4K and so too will all better performing GPUs.

METRO – EXODUS

This title along with less than a handful of others are the showcase for DXR (DirectX Ray Tracing). It is also one of the few games out which support just about every major (or popular perhaps) graphics rendering technology available. This includes HDR support (true HDR requiring an HDR monitor), Tessellation, ray tracing, deep learning super sampling, advanced PhysX, hairworks and plenty more features. Aesthetically it is easily recognizable as a Metro game, but the superior and refined execution shines through. It is a triple A title then in both rendering technologies used and game play mechanics. Out of all modern-day titles, this one carries the mental for the most demanding game on the PC right now. ‘Can it run Exodus?’ and all.

Performance has since improved with the latest driver and game patch, but it doesn’t change this situation much, which is that the GIGABYTE RTX 2060 GAMING OC PRO is only capable of playing this game at 45fPS. Anything more would be asking too much from the GPU. As you can see, this applies for the most part to the RTX 2070 as well, which can’t break the 60FPS mark even at 1080P. It’s a taxing game, but one that should continue to improve with updates.


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